

The initial integration is available, but live statistics are turned off by default.You can find a useful Doxygenated developer documentation in the Developers' Guide under RfM2 Known Limitations Live Statistics

Improvements to varying instances within archives.Improvements to shader namespacing capabilities if using look file.
RENDERMAN FOR MAYA 2018 ARCHIVE

RENDERMAN FOR MAYA 2018 CODE
This conversion allows the sharing of code between RIS and XPU, which provides confidence that the renders from RenderMan XPU are representative of what you will see in RenderMan RIS. OSL Patterns – We have converted the great majority of C++ patterns to OSL.
RENDERMAN FOR MAYA 2018 LICENSE
Stylized Looks are only available if you have a Commercial license of RenderMan You can non-destructively control outlines, create sketch patterns, and develop a wide range of unique looks. Stylized Looks™ – Move beyond physically based shading and lighting into a world where you can easily create a variety of styles for your projects.It introduces a modular approach for building materials. MaterialX Lama – Use RenderMan 24's new Layered Materials developed at Industrial Light and Magic.XPU is only available if you have a Commercial license of RenderMan This first phase of XPU is focused on accelerating look development for shading artists. XPU is Pixar’s hybrid CPU + GPU rendering technology is a next-generation rendering engine, rewritten for speed and efficiency on film production assets. XPU™ – Switch to XPU for doing Look Development.RenderMan for Maya has been extended to support all of the features of RenderMan 24, including:
